Pro Clubs stats explained
What every number on ClubsKeep means. Stats come from EA's public FC 27 Clubs data for each saved match.
Match stats
- Match rating
- EA's 0–10 rating for one player in one match. "Avg" is the average over the matches shown.
- Goals (G)
- Goals scored by the player.
- Assists (A)
- The last pass before a goal.
- Second assists (2nd A)
- The pass before the assist.
- G+A
- Goals plus assists.
- Shots on target
- Shots that hit the target: goals plus shots the keeper saved.
- Goals per shot
- Goals divided by shots, as a percentage.
- Pass %
- Completed passes divided by attempted passes.
- Tackle % (Tkl %)
- Successful tackles divided by attempted tackles.
- Interceptions (Int.)
- Opponent passes cut out.
- Dribbles
- Successful dribbles past an opponent.
- Possession lost
- Times the player gave the ball away. Lower is better.
- Saves
- Shots stopped by the player, mostly goalkeepers.
- Clean sheet
- A match where the club conceded no goals.
- MOTM
- Man of the match, picked by EA.
- Red
- Red cards.
- Disconnect
- EA stops a player's stats when they leave a match. ClubsKeep marks matches where most of the squad was cut off at the same minute.
Averages
- GP
- Games played. Matches where a player was on the pitch for 0 minutes don't count.
- Min
- Minutes played.
- Per match
- A total divided by games played, for example G+A per match.
- Per 90
- A total divided by minutes played, times 90. Fair to players who come on late or disconnect.
- Minimum games
- Averages and rankings only count players with enough games, so one great match doesn't top the table.
Club & sessions
- Session
- Matches played less than 90 minutes apart, even across midnight. A gap of 90 minutes or more starts a new session.
- Skill rating
- EA's club rating. It moves after every league match.
- Division
- EA's league division, from Division 6 up to Elite.
- League, playoff, friendly
- EA's three match types. League and playoff matches count for rankings; friendlies don't.
- Form
- Results of the latest matches, newest last.
- Season
- EA's league season. ClubsKeep keeps every season's matches; a new season only resets EA's own counts.
ClubsKeep scores
- Club awards points
- Points for every appearance, 0–100: match rating 35%, position impact 45%, result 20%, minus 10 for a red card. They decide player of the session, player of the month and the Ballon d'Or race.
- Position impact
- How a player's numbers compare with other appearances in the same position. Forwards are judged mostly on goals, assists and shots; midfielders on creating and passing; defenders on tackles, interceptions and clean sheets; goalkeepers on saves and clean sheets.
- Impact
- A player's average club awards points in a session, shown out of 10.
- Ranking score
- Points from a club's latest 20 league or playoff matches in the past 30 days (3 for a win, 1 for a draw), adjusted so a few games can't top the table. Shown out of 100.
- Win chance
- A rough guide before a match, from both clubs' recent points and earlier meetings. Not a prediction EA makes.
- Top players & percentile
- Players with 5+ games this season, from every club ClubsKeep tracks. "Top 10%" means the player beats 90% of them; with fewer than 50 players, the place is shown instead (#1, #2…).